Post new topic   Reply to topic    Horizon Forum Index -> Class Guides
View previous topic :: View next topic  
Eodread the Righteous
Leader
Corporal

user avatar

Joined: 12 Sep 2008
Posts: 22

Send private message
Reply with quote

re: Burglar Class Guide

0

Use this space for any guides related to burglars. Make sure to be extra sneaky!

Gilderlorn



Joined: 06 Mar 2016
Posts:

Send private message
Reply with quote

re: Eld/Izu’s guide to burglar

0

Eld/Izu’s guide to burglar in the raid.

This will be one of the more in depth guides since there are many varying degrees to which you can play this class in the raid. The first thing I will be doing is explaining a trait setup and then the corresponding rotation/use of it and the difficulty of doing it/when it’s ideal to use. The main yellow burg play in the raid is very simple and does not require much tactics anything past that is for additional dps/maxing out build.

Terminology: If I say Coup de grace+addle that means to use addle as an animation canceller

Coup de grace=CDG

Hide in plain sight=Hips

Touch and go= TnG

(for the sake of the visual length of this guide traits will be provided with a link rather than a picture.)

Notes before reading further: The burst rotations will include lots of animation cancellers and strictly following cooldowns. An animation canceller is a skill that cuts off the animation of the previous skill used allowing both to be used at the same time if not speeding up the previous skill. The skills that do this are hips TnG and addle all of which are heavily incorporated. If you are not using these then ignore the max burst rotation section under each trait setup.

 

Basic yellow burg things you need to know for raiding since yellow burg is primary burg role. Use your first enrage and then use trickster and then second enrage so that you get the most value out of your trickster timer. Make sure that double enrage+snag is kept up permanently for single target bosses. In aoe mob situations pop trickster and spam disable on as many mobs as possible. A secondary role of yellow burg is to help CC when required also. Exploit opening is a melee stun/FM your ranged CCs are riddle/startling twist.

 

Red/yellow Dps Focus

The purpose of this setup is especially for things such as raids where you wish to provide ample incoming damage while still dishing out plenty of dps. http://www.lotrottp.lotrostatus.com/l.php?c=72H This trait setup allows you to have full red dps while still applying a single enrage (you lose out on some significant dps from blue). With proper trait swapping and correct timing this is a good speedrun trait setup since you can apply double enrage for the beginning of this fight losing out on only the +3% incoming damage from snag and gaining the full dps of the burglar.

Max burst rotation:(for complete max, add in: all in - swap yellow - trickster) Stealth - Reveal weakness - aim - cunning attack - enrage - feint attack - subtle stab - double edged strike+TnG - flashing blades+hips - Ready and Able - Aim - CDG+addle - cunning attack - feint attack - subtle stab - gamblers advantage - flashing blades+tng after that continue doing feint attack followed by subtle then your crit chain skills then finish off and consume feint attack with cunning attack before using feint attack again. Save 2nd hips for when the first aim - cunning bleed is expired then hips - aim - cunning attack to renew the dev bleed preferably right as the first one is about to expire especially if you did an all in switch since it will be about to run out.  

Normal rotation is just making sure you keep enrage up as much as possible and then using feint attack before you use your crit chain skills and then consuming feint attack with cunning attack.

Red/blue Overall burg build for pve

This is the primary setup for most pve dpsing as it has the highest dps trait setup while also including lots of CC http://www.lotrottp.lotrostatus.com/l.php?c=72J The trait Double down in blue line allows provoke to be chained with feint attack and turned into a daze attack that is guaranteed if you have the Gamble chance legacy and use provoke after feint attack. This will have some use in certain circumstances in the raid such as trash pulls before UO but blue/yellow may be better suited for that.

Max burst rotation: Exactly the same as red/yellow except leave out enrage and youll have more crit chain skills to work with and maintain constant crit chain hits.

Normal rotation is just a spam of crit chain skills always following feint attack for the damage buff and then consuming feint attack with cunning attack or provoke if you need a daze.

Red/yellow Support Focus

http://www.lotrottp.lotrostatus.com/l.php?c=72N This setup is for doing more dps than normal yellow line while still getting a close permanent double enrage. This is for certain contexts only since you lose trick disable and do not have permanent double trick up.

Max Burst rotation: Identical to red/yellow dps but refer to footnote 1 for additional skill and replace CDG with surprise strike.

Normal rotation is just making sure you keep double enrage up as much as possible and then using feint attack before you use your crit chain skills and then consuming feint attack with cunning attack.

 

Blue/yellow

http://www.lotrottp.lotrostatus.com/l.php?c=72Q This is the ultimate CC build for the burglar. With this setup + gamble chance legacy your  provoke will almost always daze them and any target that has the provoke gamble on it, will make gamblers strike a guaranteed daze. This means that single target you have 2 daze skills with 5 second cooldowns and there is a 5 second daze graced period. And you also have an aoe ranged stun and enrage for extra damage while still possessing all the key parts of blue line.

Yellow/Red

http://www.lotrottp.lotrostatus.com/l.php?c=79g Standard issue yellow build with some dps thrown in and reduced cooldown on startling twist for mez.

Max burst/debuffing rotation: Stealth - reveal weakness - aim - cunning attack - enrage - snag - subtle stab - double edged+tng - flashing blades+addle - trickster - enrage - cunning attack - snag - subtle - double edged+hips - ready and able - cunning attack - flashing blades+tng - enrage - snag - subtle - double edged - flashing blades+hips - aim - cunning attack After that keep enrages up and spam snag and your crit chain skills as your main dps skills.

Normal rotation is simply keeping enrage up as much as possible/disable when needed and then spamming snag and your crit chain skills whenever possible since those do the most dps. Always pair aim with cunning attack.

 

Legacies

Mainhand Red/yellow or Red/blue

Necessary

  1. Burglar Bleed Damage

  2. Critical Chain skills critical multiplier

  3. Coup De Grace Damage

  4. Critical Response skill Damage

  5. Cunning attack bleed damage

  6. Feint attack Damage

 

Optional

  1. Agility

  2. Subtle Stab Critical Damage

  3. Subtle Stab Damage

Mainhand Yellow/red or Yellow/blue

Necessary

  1. Burglar Bleed Damage

  2. Critical Response skill damage

  3. Critical chain skills crit multi

  4. Cunning Attack bleed damage

  5. Quite a Snag damage bonus

  6. Trick and Trick removal Damage

Optional

  1. Subtle Stab Critical Damage

  2. Subtle Stab Damage

Main hand blue/yellow

Necessary

  1. Burglar bleed damage

  2. Critical response skill damage

  3. Critical chain skills crit multi

  4. Cunning attack bleed damage

Optional

Bag Red/yellow or Red/blue

Necessary

  1. Positional Damage

  2. Skills crit multi

  3. Gamble Chance

  4. Tricks Duration (unneeded with red/blue)

  5. Reveal weakness incoming Damage

Optional

  1. Sneak Movement speed

  2. Critical chain skills crit rating

  3. Surprise strike Damage

  4. Stat legacy

 

Bag Yellow/red or yellow/blue

Necessary

  1. Positional Damage

  2. Skills crit multi

  3. Tricks duration

  4. Reveal Weakness incoming damage

Optional

  1. Sneak Movement speed

  2. Critical chain skills crit rating

  3. Surprise strike Damage

  4. Stat legacy

  5. Mischievous Glee Healing

  6. Addle tactical damage debuff (almost useless in throne t2c)

  7. Dust in the eyes miss chance

 

Optional legacies for LI swappies

Bag Pre imbued mischievous glee pulses legacy

Bag Imbued All in Melee damage legacy

 

Relics

Dps focused: Red/yellow Red/blue or Yellow/red

Westenment setting of endings- crit rating and dev magnitude both very helpful for dps

True gem of the rising moon- lots of mastery adds some morale also you shouldn’t need crit gems in a dps agility build

True rune of the white mountains- Agi attack duration and mastery=god roll rune

Westemnet device of accuracy-self explanatory

 

Survival Focused Yellow/red blue/yellow

True setting of the north- max morale incoming healing and crit rating all helpful for survival

Emerald gem of endurance- vit+crit chances are in a survival focused build your crit won't be at cap as easily

True rune of the white mountains- Irreplaceable for an agi class

Westemnet device of accuracy-self explanatory

 

Armor

Dps Focused: Red/yellow Red/blue or yellow/red

4 Pelennor (necessity)

2 t1 raid

2 t2 raid (less preferred for raid better for soloing)

2 flower (less preferred greatly since no set bonus and its vitality)

Debuffing/less dps

4 osg trickster set

2 pel

2 t1

2 t2

2 flower

ScreenShot00121.jpg

Jewelry

New gold 3 slot jewelry

3 slot flower

3 slot osg

2 slot FI

ScreenShot00123.jpg






Stats for t2c throne

Dps burg

Rako- minimum 20k morale depending on strat t2 phys mit

Mumaks- N/A (35k morale minimum unbuffed if it were used) t2 both mits

Vado gauntlet 25k morale t2 both mits

Vado As low as possible t2 tac mit

UO 20k-30k depending on comfort

<span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: 400; font-s



Last edited by Gilderlorn on Wed May 24, 2017 6:29 pm; edited 1 time in total
Gilderlorn



Joined: 06 Mar 2016
Posts:

Send private message
Reply with quote

re: Burglar Class Guide

0

Nazguls 20k-25k Depending on comfort t2 tac mit

Goth chicken 20k-25k t2 mits

Goth twins 20k-25k t2 tac mit

Goth boss 20k-25k t2 mits

Yellow burg/not dps

Rako 30k minimum t2 phys mit

Mumaks 40k minimum t2 mits

Vado gauntlet 30k minimum t2 mits

Vado as low as possible t2 tac mit

UO 30-35k to be safe t2 mits

Nazguls 30k minimum t2 tac mit

Goth chicken 35k to be safe t2 mits

Goth twins 30k minimum t2 tac mit

Goth boss 30k minimum t2 mits


Virtues: Any mit virtue is ideal determination gives a good value of stats, same with zeal and for tac mit virtues tolerance and mercy are nice for the agility also.

 

Wouldnt let me post this all in 1 reply for some reason.

Hannariel
Officer
Civilian

user avatar

Joined: 04 Dec 2015
Posts: 4

Send private message
Reply with quote

re: Burglar Class Guide

0

Your yellow/red build at the end appears to be linked wrong it looks the same as the blue/yellow build.  Also, I think after reading this I'm too confused to keep my burglar and think I'll just delete her even though she's 105.



_________________
Hannariel

bandleader
Posts from:   
Post new topic   Reply to topic    Horizon Forum Index -> Class Guides All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
 
Throne Raid ProgressionFeed Icon

No News Is Currently Available

 
Current Poll
Site Activity
1